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/fg/ - Fangames

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If anyone has copies of the 2012 or pre-2012 Uboacraft Minecraft world backups that were once available for download, please email seisatsu@seisat.su.

File: 1317280140852.jpg (85.72 KB, 640x480, 8597327e3ad71d10325bae49428…)

 No.229[Reply][Last 50 Posts]

Finally!
The solution to all your Japanese fangames troubles are in this very thread! Links provided.
Implying you read it carefully and do stuff consequtively. Otherwise, it's your problem.
Still post here if something doesn't work.

There we go:

1) Make sure you have Japanese language installed on your system - what the hell are you doing in /fg/ without that anyway?..
In case you're still here w/out it:
http://www.microsoft.com/download/en/details.aspx?displaylang=EN&id=8289
But you most probably have it already.

2) Install Applocale - it works both for XP and Win7.
http://alcahest.perso.sfr.fr/perso/apploc/applocale.html
There is also a patch and some register keys on the same page, install'em all. Well, when you read that page, it's all pretty obvious.
Post too long. Click here to view the full text.
260 posts and 72 image replies omitted. Click reply to view.

 No.16487

File: 1743363362667.gif (3.46 MB, 320x240, MOSHED-2025-2-22-1-4-12.gif)

Running games like .flow caused a couple of programs to be buggy on my laptop - Microsoft Word's ribbon of tools being squashed to the very left of it's respective window, while Paint.NET's tools window 'disables' the Shapes button. However, unlike Microsoft Word because resizing the window fixes it, Paint.NET stays like this forever, meaning that you have to close the actual window to get it fixed.

Games that run on a small window (like those from clinginglies) and EasyRPG emulator are something I recommend. I've also found out that gen.loss and Collective Unconscious run on their own EasyRPG emulator that's already built in, as well as YNOProject. There's another RPGMaker engine with touch screen controls.

>>15200
Thanks for the link, like I said it won't cause an issue with other programs.



File: 1326860456094.jpg (414.99 KB, 1458x2592, no thats not my bike.jpg)

 No.3077[Reply]

Ok since the thread last time had a picture and that made it weird, here is a new thread also bonus point here is the game list so far

>>178 Sickmind

>>915 The Looking Glass
>>810 Mewn
>>24 Yume Nisshi
>>852 Anarchy
>>31 N'oubliez Jamais
>>502 The Other Line
>>2068 Divinity Fatum Trilogy
>>1476 R.E.M
>>1991 Mochi Nikki
>>1786 Yumewo
>>2219 CHAIN (Lube's /fg/)
>>1628 nostAlgic and Parade
Post too long. Click here to view the full text.
84 posts and 11 image replies omitted. Click reply to view.

 No.16103

>>16102
Sorry but rules are rules. You only got 365 days in a single lifetime to use ubuu.



File: 1335704652118.jpg (1.33 KB, 240x144, Formal.jpg)

 No.5392[Reply]

Attention members!

Some new rules to the /fg/ Board are in effect immediately:


1. You will not use another Fangame Creator's materials without his written consent. This applies both to Uboachan Fangames and foreign Fangames.

2. Games are to go through considerable developmental progress before being posted. Members looking for help will post in the appropriate threads. Do remember we have an idea thread, too.


Threads who do not fall under these rules will be either Deleted or Locked, to the Moderation Team's discretion.

Note that while these rules are in effect immediately, they will not be applied retroactively.

Thank you for your time and enjoy your stay.

 No.5652

This is more of a request than a rule, but please don't bump months old threads asking about progress. The OP will post about progress if (or if you're lucky, when) any is made.



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 No.17734[Reply]

It finally happened. might get some screenshots from the discord but i think yno might go under.
44 posts and 15 image replies omitted. Click reply to view.

 No.17782

>>17774
I'm not part of the Jam server anymore so I can't see, but I remember one of the admins there posting about the transfer and seeming burnt out by it, and last month the other admin posted this on their bluesky about the jam:
>When I left it was being taken over by a bunch of nonstop underage drama over the silliest things (I left when I started getting flak for doing Lolitober) but at the same time who cares what they think I just want to make *something*

So no direct confirmation on what happened, maybe YNO didn't force them out, but they're in charge of the Jam and Discord now. I could be wrong but I think Yuga was admin there, and they made that Nex guy a moderator, which is not a good sign at all, given he's an extremely overly sensitive autistic who can't handle the slightest bit of friction or nuance in any place I've seen him in.

>>17775
How is gatekeeping a "swear word"? We need to gatekeep our communities and interests. We can't and shouldn't stop people from liking fangames, but we stop them from filling and taking over our communities. Otherwise, those Roblox kids would've taken over Uboachan ages ago. Same with other fangame hubs. You don't interact with those people, you don't enable them, and you tell them to fuck off if they try to police anything you do.

 No.17785

File: 1782552942196.jpg (408.22 KB, 3000x2144, 36462_3cd5f21653e2cf72.jpg)

I am starting to feel that some anons here have already outed themselves as "children that didn't fuck around and find out bitching about children that did fuck around and find out." Don't act like CUnnies with inverse opinions, won't call out particular anons.

Additionally, no abstract community gatekeeping conversation please, use a separate thread for that. Let /ot/ be your kingdom.

>Dream Diary Jam being overrun by Yume Nikki 4Kids mods

If it pisses you off, do something to help them collapse and something better to rise. If you can't be bothered to do so, it clearly does not piss you off enough. The biggest lever we have on them is relevance and reputation. They become nothing but a hollow grooming center the moment the world recognizes that a better scene and community does exist without all the Discord drama, united by pure enthusiasm and pride. What else do you think the idea of the USAGI Jam 2 is? (>>>/ig/1416 btw) If you for some reason post here and hate how USAGI's being handled, FeverDev (BotanikiDev) hosts related jams as well.

 No.17789

>>17785
>Additionally, no abstract community gatekeeping conversation please
Alas, gatekeeping has become a dirty word even among the moderators. I weep openly.

>The biggest lever we have on them is relevance and reputation.

Do we, though?
The site's activity is a far cry from its heyday, and I can't exactly say our reputation has stayed intact either. Even if the modern DDJ is a hotbed of grooming and drama, when most folk see a webiste with the suffix "chan" they think it's some seedy anarchist lair of undesirables, and 9 times out of 10 they'll go to what looks respectable on the outside and is the most accessible. The fact that fandom enemy #1 Hujle is a mod here doesn't help our image, despite him being a bigger boon to the community than any of his naysayers have ever been.

 No.17791

>>17789
Cry harder.

 No.17792

>>17789
site is so dead there wasn't a single Yume Nikki anniversary mention on the Yume Nikki imageboard.



File: 1782563840121.jpeg (6.8 KB, 215x234, images (2) - Copy.jpeg)

 No.17786[Reply]

I made some custom Madotsuki sprites for a friend, and after finishing the base sprites I tried to test them ingame. Unfortunately something to do with the color table broke and the colors are all fucked, anyone know either a way to fix this or a good way to redo the sprites while staying within RPG Maker's supported colors?
Any info on Character Maker 1999 would also be appreciated because idk anything about it.

 No.17787

File: 1782566337532-0.png (1.26 MB, 1536x1024, 1720751570280.png)

RM2k/2k3 only supports graphics with 8-bit color depth (exactly 256 colors). If you made your sprites using wider color range - your sprites will appear different in the game. You might want to redo the sprites with these limitations in mind.

 No.17788

>>17786
Try opening it in Paint.NET, saving it as a PNG, and setting the bit depth to 8-bit

This is what I usually do when I'm messing with RPG Maker 2003 stuff

 No.17790

Using Paint.NET to save in 8bit works but it sometimes messes up the transparent color. Paint.NET doesn't have a palette viewer unfortunately. Personally I use GIMP to move the intended transparent color to index 0, making it transparent in RPG Maker.
There's this tool that sets transparent color, and can be used to modify images in batch. I don't know if it fixes the 256 color issue or not. Maybe it can still help you or anyone else who sees this thread. https://github.com/lpre-ys/magic-pot-gui/releases



File: 1775665351941.jpeg (6.93 KB, 225x225, images-65.jpeg)

 No.17539[Reply]

Does anyone know when the next dream jam is? I just wanted to ask just so I know how many days I have to refresh my RPG maker knowledge(pic debatably relavent)
19 posts and 4 image replies omitted. Click reply to view.

 No.17692

File: 1779083096937.png (207.09 KB, 1664x736, CU.PNG)

>>17689
For Collective Unconscious, refer to the picrel.

For Answered Prayers, it was due to Klaufir (the game's creator) expressing an interest drawing and consuming age gap art and dubbing herself a "woke lolicon." This led to allegations of her "engaging with the pedophile community" by YNO admin Somnium (or "Soms") and the game being pulled from YNO. Keep in mind, YNO still hosts Yume 2kki, which features worlds made by two people who have actually groomed children (Rio and Lemniscate) that are still very much inside the game.

 No.17695

>>17692
Soms is not Somnium nor is Soms an admin

 No.17697

>>17695
Really? Huh, was sure they were the same person.

 No.17783

Jam's been over for a day or so. What do you think of the games?

 No.17784

>>17783
https://scitydreamer.itch.io/errant-dreams
This game was funny despite the actual gameplay being utter shit
But apparently that’s the point



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 No.16108[Reply]

I've been working on a ynfg called Ritual Dreams for a couple of years now. It'll be done eventually. I'll share it here once it's finished.
24 posts and 19 image replies omitted. Click reply to view.

 No.17730

File: 1781942725334-0.jpg (156.48 KB, 1080x807, Screenshot_20260620-005812….jpg)

File: 1781942725334-1.jpg (283.22 KB, 1080x803, Screenshot_20260620-005906….jpg)

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File: 1781942725334-3.jpg (52.49 KB, 1280x960, IMG_20260620_005617_613.jpg)

Still plugging away at it. I really think i could be done by the end of this year. The only thing that may hold me up are all the pre rendered cutscenes i plan on adding (╥﹏╥)

 No.17731

Wow still going. From the previews, though, it looks worth the wait.

 No.17733

I can't wait to find that apartment spot in OP.
It sounds like you're almost at the finish line. It really feels like a very strong ynfg. I wish you get to release it within your desired time window!

 No.17735

Very good! Keep it high ^-^

 No.17746

File: 1782213568989.jpg (151.68 KB, 736x1060, a30b4cbf06a1d3a4e2c9816d03….jpg)

I mean it when I say I really like this, one of the more unique FGs in terms of aesthetic and theming from the screenshots you've sent. The art is incredible. Godspeed



File: 1764963267864-0.png (116.9 KB, 953x530, Screenshot 2025-10-17 1654….png)

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 No.17129[Reply]

I usually make mindfulness apps but I have a deep love for yume nikki and wanted to combine the two interests. It's currently out and may have future updates with new areas. Also blah blah I'm a newfag.

Game Link: https://bloofbloof.itch.io/oomy
Youtube Link: https://youtu.be/EB2f3FeLmys
8 posts and 4 image replies omitted. Click reply to view.

 No.17140

Yeah I made it in under a year so a lot of places in the game reflect that. I do also plan to keep updating it though since unlike my other games, this one can be saved.

The door you can either cheese or find the secret code. Also weird I fixed that crash already and its not appearing when I play. Oh well, go back to fixing it again!

 No.17394

File: 1769137615283-0.jpg (189.24 KB, 938x512, sunset.jpg)

File: 1769137615283-1.jpg (23.59 KB, 943x532, reflection.jpg)

Taking people's ideas/criticisms into account and also had an expansion idea sitting around in my head since it first released. I probably won't keep up older versions cause Gamemaker is weird about save paths after renaming files and remaking the file path system risks losing save files.

 No.17426

File: 1769903150341.jpg (331.14 KB, 1080x1080, genre-accurate-oomy.jpg)

Devlog can be found here:https://bloofbloof.itch.io/oomy/devlog/1339591/major-oomy-update-2026

Also have a silly Oomy.

 No.17729

File: 1781892319755.jpg (56.88 KB, 465x417, less_ass.jpg)

New updates, more areas added and did some fixes.
https://bloofbloof.itch.io/oomy/devlog/1558534/june-updates

 No.17732

File: 1782137453082.png (375.72 KB, 585x523, oomyalert.png)

This is genuinely awesome, OP. the worlds look great. the poster is adorable. and the mindfulness gimmick idea sounds nice.
This belongs here. I'm happy to see you update about it here and bump the thread. I'm absolutely gonna check it out :)



File: 1317218265439.png (11.36 KB, 637x476, title.png)

 No.172[Reply][Last 50 Posts]

I've been working on it and I'd like your opinions on it.
Protagonist's name is Me (Eye).
The objective, like Lcd Dem is picking orbs. The effects is for helping it.
This game has some dialogue, but it is very rare seeing it happen.
DL:
http://www.mediafire.com/?33i0paemqkz8148
So, tell me what do you think.
PS: The doors and the orbs have placeholder graphics. On future releases, the graphics will be better.
579 posts and 268 image replies omitted. Click reply to view.

 No.17471

File: 1772465923717.png (1.75 MB, 2031x3067, 12666_de3a166a2ca9fb59.png)

>>17469
>>17470
nvm I think you mean something older than 0.10 in which case sorry can't help

 No.17478

File: 1774053186203.gif (2.5 KB, 48x64, QSpin-Grandme.gif)


 No.17483

File: 1774541227266.png (20.61 KB, 514x242, ClipboardImage.png)

Does anyone know what's the Diary of the Erased? The link seems to be expired

 No.17489

>>17483
It was a music album, if my memory serves me right.

 No.17728

File: 1781819534493.png (379.71 KB, 640x480, ClipboardImage.png)

wtf is this? it permanently goes right at faster than wing speed and doesn't do anything when interacted with. it also isn't solid and doesn't react to any effects. anyone else seen this?



File: 1766030973776.png (30.06 KB, 960x720, 17377281835456.png)

 No.17158[Reply][Last 50 Posts]

Collective Unconscious is getting removed from Yume Nikki Online, any thoughs ubuu?
169 posts and 50 image replies omitted. Click reply to view.

 No.17723

>>17722
That's sad

 No.17724

>>17722
>The absolute status of Yume Nikki

 No.17725

File: 1781437360671.png (3.13 MB, 1440x1440, wacawats.png)

>>17709
I am a homophone

 No.17726

>>17725
And I'm a homo sapien =D

 No.17727

File: 1781554090809.png (600.69 KB, 603x900, yjbwk6maweyg1.png)

>>17726
you're lucky. you could have been homo erectus



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 No.16186[Reply]

Some madlad at pokecommunity actually revealed to have a Pokémon Firered romhack in the works themed around YN and decided to wait until the anniversary to do it

https://www.pokecommunity.com/threads/pok%C3%A9mon-dream-world-diary-v0-1-demo.529481/
I'm not the author but I WILL shill it here because holy fuck never expected something like that

 No.16188

File: 1719510669356-0.jpg (116.17 KB, 1024x759, DaQp1lsUQAAIOkr.jpg)

This will make a great addition to my collection.

 No.16190

Well, I guess Pokémon’s as good of a base as any for a Yume Nikki fangame.

 No.16318

I love Munna and Musharna

 No.17571

>>16186
With how long it's been for both Pokémon romhacking and Yume Nikki existing, I'm surprised there isn't more. One of those hacks where they replace all the Pokémon with another series' characters probably would've had a decent bit of popularity with Yume Nikki and fangame characters.

 No.17704

did this ever get updated



File: 1317095306536.jpg (253.76 KB, 800x563, tumblr_lqv5ylOFxe1qgomego2_…)

 No.124[Reply][Last 50 Posts]

【lcd dem】
205 posts and 43 image replies omitted. Click reply to view.

 No.17241

>>17156
Koronba used REAPER for both osts according to the readmetxt file that comes with the game if im not wrong

 No.17242

>>17241
Yes I know that, but I was referring more about what type of instruments-plugins he used when making music. I remember seeing a post from an twitter account that contain a link to a dropbox or some site like that with the VSTs, but that thing doesn't work anymore.. I really love the sound design of LcdDem.

 No.17701

File: 1779751091332.png (39.15 KB, 500x500, koronwi.png)

koronwi

 No.17702

File: 1779944716912.jpg (32.26 KB, 428x160, tomygs06.jpg)

I still don't know what prompted Koronba to abandon everything. We probably won't ever know.

 No.17703

>>17702
Autism



File: 1605785090387.bmp (382.55 KB, 480x272, 01.bmp)

 No.14892[Reply]

This thing has been rotting on my hardrive since 2013, so I tought of dumping it here since I don't have any motivation to work on this and also too lazy to relearn stuff from an ancient outdated version of Game Maker.

It's an unfinished crappy Doraemon Kart fangame I made which features Madotsuki as a guest racer along with a cup race featuring some tracks based from some maps in Yume Nikki (Dream Cup).

This was made using TheSnidr's Mario Kart engine in Game Maker 8. I mostly focused more on working on the characters and Yume Nikki stuff so the menu graphics were left untouched. Then life shenanigans happened and I ended up forgetting about this until recently saw Earthium's Yume Kart game.

So I'm posting this here so that all my mediocre efforts back then won't go to waste, and to also finally part ways with this thing so that I can move on with my life.


Menu Controls:

z = select
x = back

Ingame Controls:
Post too long. Click here to view the full text.
5 posts and 1 image reply omitted. Click reply to view.

 No.15694

>>15693
Thank you so much for the info! I realized the game in the archive is different from anon's picture. Archived version is really cool instant add to my collection :) Would anyone like to share anon's game?

 No.15695

File: 1689149476492.png (134.56 KB, 600x1249, EX5lp3bU4AEJD8j.png)

>>15694
Doubling the request, because that screenshot is most likely from one of the early versions of Yume Kart, and would be nice to have it in the archive.

 No.16428

File: 1739625697852.png (14.34 KB, 480x272, Untitled-1.png)

Hi, I just happened to get a hold of anon's game before the link died. Here I reupload it:

https://limewire.com/d/1d991287-d8d0-4575-8b0e-7926fe8f08a0#lPBvsTJzv3m-dlFj9c8T1wDiw5QTVvZRJw_tu9Qkmyw

 No.16430

File: 1739735211570-0.jpg (10.83 KB, 300x225, 1593404258864.jpg)

>>16428
Thanks a lot for sharing this.
Apparently, your link will be expired in five days, so I reuploaded it to my server for the time being, until I update YNFG archive: https://assets.ymbr.site/misc/wip-reising-gaym-2013.rar

 No.17700

File: 1779636994556.png (44.01 KB, 480x272, kPrDQWp.png)




File: 1779247521563.png (55.37 KB, 630x500, PVYKVY.png)

 No.17693[Reply]

Have you made any worlds in this game yet, ubuu?

 No.17694

Made one for the top nexus world. I love how simple the game is.

 No.17696

I actually love this

 No.17698

I saw the release trailer for this pop up on my recommendations and assumed it was a bullshit prank given the nature of their channel, but no, it seems to be bona-fide real. Should give it a shot when I'm back on my computer

 No.17699

>>17698
Literally thought the same thing



File: 1757438269217.webp (22.03 KB, 452x678, CEAAAC65-F1FE-4F58-89A0-0….webp)

 No.16950[Reply][Last 50 Posts]

Self-explanatory
Previous: >>16433
191 posts and 79 image replies omitted. Click reply to view.

 No.17666

File: 1778345729546.png (242.46 KB, 555x555, 8D88A8F6-1572-406F-9B8A-15….png)


 No.17667

>>17666
thx :)

 No.17670

moriwo is genuinely an rpg maker god

 No.17671

>> 17567

visually I see why geometry world might be disliked but personally garden world is what sticks out to me, even though the art looks professional it just hurts my eyes. I always avoid it

 No.17673

File: 1778891821086.png (600.71 KB, 1920x1080, 1736349863716151.png)

Thinking of coming back to explore the new qxy stuff but only god knows where my old save is lul



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