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/yn/ - Yume Nikki General

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If anyone has copies of the 2012 or pre-2012 Uboacraft Minecraft world backups that were once available for download, please email seisatsu@seisat.su.

File: 1472531700447.png (104.69 KB, 461x461, YN_Mado_in_ubuu.png)

 No.5860[Reply]

Originally suggested some time ago, the idea has finally come true and is official now.

Uboachan is currently and actively working on the translation of Manga, Doujinshi and other fanworks related to Yume Nikki. The group behind the translations is Patchy Illusion Team. For those who don't know, we were originally a group oriented to game making/help. The team was disbanded, however, and I decided to take the reins and use it for this project. The name may ring a bell in some users.

We decided to create an all-purpose thread where we will publish new releases, post announcements, answer questions from the users and take suggestions. If you have something to say, this is the right place.

That being said, here's our first announcement: We are currently in the need of more people. If you want to give a hand, please, make sure to check the about page in our site and see what would you like to apply for:

http://scans.uboachan.net

You may also post in the thread, or send me a mail (hover over my name in the post).

More hands working on this means faster and better translations. This is a work done by the users for the users. And, as much as we all would love to translate manga as fast as possible, it is a rather time-consuming process prone to error. We're all human and we need to use our time for other things, such as work and/or college, or other people pointing out what we did wrong.

Please, notice no prior experience in any of these fields is needed at all. I personally don't have any problems with teaching people how to use gimp and what's the difference between a good and bad translation. Ultimately, we're doing this for our own enjoyment out of our own free will, so don't feel discouraged to give it a try if you want to participate. We don't bite.
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 No.10698

Most of the scanlated doujinshi were by one author, who later demanded takedown, wiping out most of our entire project. We did not continue going for long after that.

The reader has been broken for a long time, so I finally removed the links. I can poke around the backend though and see if I can find the downloads and put them somewhere else, for the ones we can still distribute.



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 No.513[Reply][Last 50 Posts]

here we post "WHY IS THIS NOT WORKING" and then someone else posts "THIS IS WHY AND HOW TO FIX" yay

helping the YN/fangame community, ONE HELP THREAD AT A TIME.





Previously solved problems

WHEN USING WINE:
Error80004001
add LC_ALL=ja_JP@utf8 before the line to execute wine on your terminal.


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 No.10545

File: 1721765027815.png (89.35 KB, 250x191, 1577020.png)

YO YO YO WHAT'S UP PEOPLE
TIME TO POST IN THIS THREAD ASAP
MAGICAL BLESSINGS FOR ALL



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 No.11222[Reply]

lmao looks like yume nikki is about to be taken off of yno as well
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 No.11246

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>>11245
Maybe, but I am hoping in my heart he's just retarded because its funnier.

 No.11247

>>11244
nta but afaik YNO at least on 2kki directly implements the wiki for room naming/metadata and route finding, and the same crowd also votes on the naming of worlds for the wiki. I'm a newfag relatively speaking and I know the devs are sorta incompetent and trans coded with a lot of drama behind the scenes but I don't know exactly why you all hate it so much beyond it attracting normies to the fandom, I mean I feel without it the fangame scene would already be dead by now.

 No.11248

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>>11245
Apologies anon, it was indeed a poor quality troll

 No.11249

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>>11247
>I mean I feel without it the western 2kki scene would already be dead by now.
ftfy
nothing of value would be lost from this btw

 No.11250

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I like yno and I hope it does not explode :)



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 No.11225[Reply]

I am thinking of creating music in the style of Yume Nikki, and I know Kikiyama uses the RS7000. I wonder if it's possible to download free soundfonts online without buying an entire 7000 myself

 No.11236

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That something I have been doing recently. But it will be great thinking not just on the RS7000, but other free VST or soundfonts you can find out there, like the "Synth1" by Daichi Laboratory, or "Dexed" Digital Suburban. This last one I think it was use in some 2kki tracks, like "Valentine Land/Mother's Room".

Messing around a bit with them and you can make quite similar Kikiyama sound. I hope you find them useful.



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 No.11202[Reply]

If you could complete Yume Nikki's development, what would you add/remove from it?
Would you give it more endings? Would you introduce more clues about Mado's potential story?
More NPCs? Dream worlds?
I would flip mado's logo upside down to mess with players' fanart

 No.11203

>>11202
remove the ugly foid from white desert to make the nigtard hopefully sad enough that he's inclined to drink himself to death faster


maybe add full songs for all the non-looping areas (like how theres "bask in the sun" for the fc house)?

idk though, the short loops are very charming and iconic. i think it would probably be to the detriment of a lot of areas if there were full songs.
mostly i just think it would be nice to have some areas feel a little more special.
even just slightly longer, better mixed loops would be cool.
i think the staircase could use a full song, and i would have FACE and uboa and guillotine world have different soundtracks maybe. i kind of like the arbitrary nature of things though. it feels very dreamlike in that sense.

other endings would be cool. .flow and weirdly enough, niggimus prime's favorite (yndd) kind of got it right i think.
i like the weird arbitrary nature of the conditions to satisfy them, and the minimal changes in endings between .flow. it makes it feel very weird and, once again, dreamlike. like if you remembered these endings in a dream, you would FEEL that they would be different, but would struggle to describe the changes. it's done so well.

.flow is still one of the best video games ever made simply because it's just more yume nikki. i also really appreciate the sense of "getting lost" it gives you; there's stuff like areas being different when playing as rust, the "erosion meter", the really really weird and much more obvious story implications than yume nikki… it really makes one's head spin
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 No.11204

I would add like 100 random events that appear in random dream world maps that trigger through exploring for over 10 minutes and can only be triggered once every 48 hours, that would give players a lot of new stuff to uncover and incentive to keep playing.

 No.11219

>>11202 I would add a bottle of pop effect that would make Madotsuki drink it and burp after sipping it lowk

 No.11220

>>11219
what about a baked bean can effect that makes her fart and be all big and gassy haha wouldn't that be hilarious haha right guys

 No.11221

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>>11202
develop areas like ghost world and the FC worlds further among other stuff that felt lacking/incomplete in 0.10



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 No.11215[Reply]

hi !! I'm a bit out of the loop with Yume Nikki communities, as I don't really spend a lot of time talking online. I just wanted to ask how do thinks work around here in the chan

 No.11216

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Not so different from other chans I suppose, but feel welcome

 No.11217

give it a week and someone will use your post to whine about the board/discord/jannies etc

 No.11218




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 No.11214[Reply]

i discovered recently that. there's yume nikki card sleeves

let's make yuem nikki card game


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 No.11209[Reply]

There's a new Yume Nikki zine project that started up about a week ago. Their interest check ends April 26th and you can fill it out as a "Buyer" so they can see how far to take it.

Thier homepage: https://yumenikkizine.carrd.co/
Interest form: https://forms.gle/Pz37156PuomJzqcq5
Info doc: https://docs.google.com/document/d/1KjXgVBDws7z9VAy33H0cehd_YcrfssH4mbwZ1hNgjds/edit

If you aren't sold on the idea of Yume Nikki zines then fuck you but also you can check out the other zine that was made before titled "Sweet Dreams" for your reference https://yume-nikki-zine.neocities.org/

I don't usually post on uboachan but I'm sure there are a few nerds here who would want to see the zine or maybe interested in its merch. And if you can draw or write then maybe give contribution a shot

 No.11211

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>>11209
LMAOOO i saw this on plebbit when i was hatescrolling the yume dicki subplebbit, nice shill. go back to tumblr

>larping as a charity project


wow nice, i see we've hit new lows. why the fuck would you need an "interest check" for a not-for-profit? especially funny given the deeply spiritually israeli nature of these astroturfed publications.

 No.11212

File: 1775402810764.gif (27.51 KB, 220x156, hahahaha-laughing.gif)

>>11209
Good luck with your project, though it's not my thing personally I hope it attracts a lot of artists, it looks like you actually deliver also, which is a rarity in these circles, so congrats.

>>11211
>I was just h-hatescrolling g-guys, hehe

 No.11213

>>11212
I have nothing to do with the zine personally, but I wanted to share it for people to see and maybe join it.



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 No.10927[Reply]

What's your favorite location in Yume Nikki?
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 No.11170

Sky garden, Mall's rooftop And the flute room

 No.11171

Witch's Island and Snow World

 No.11172

White Desert definitely

 No.11173

>>11165
Interesting that you say that, the wilderness is probably my favourite location in the entire game, though mostly because of the music

 No.11210

Snow world definitely



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 No.11205[Reply]

Has Yume Nikki inspired your way of dressing in any way?

How would you incorporate Yume Nikki influences into a wardrobe? Do any patterns or themes in clothing make you think of Yume Nikki?

 No.11206

I have a Uboa crochet hat and a Yume Nikki T-shirt.

 No.11207

>>11206
Show
What do they look like?



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