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/fg/ - Fangames

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The new CP spam filter now also works on posts that hide the link in the image instead of the post body.

File: 1392837746091.jpg (29.45 KB, 622x468, capture2112.jpg)

 No.9049[Reply]

Hello ubuu I am not the author of this one but it's a fangame and it's worth a look, it seems to be made in multimedia fusion, the gameplay changes a bunch of times in game and I like how it looks.
Download here
http://www.mediafire.com/download/915onm0050lapa1/Coma+0.01+c.zip
1 post and 1 image reply omitted. Click reply to view.

 No.9051

This game is fucking adorable!

 No.9052

File: 1392844496281.gif (1.2 MB, 155x160, wwwwwwwee.gif)

what is she smokin

 No.9053

This is really buggy and kind of bad but I'm sort of intrigued.

 No.9055

It's kinda buggy but it's nice. I wish it had music.
Do you know when the author is going to update it?

 No.9057

>>9055

On finals of March, version 0.02 will be ready



File: 1392154626203.jpg (526.31 KB, 1280x960, yumenikki1.jpg)

 No.9029[Reply]

So I drew some chibi YNFG characters out of boredom. I would appreciate criticism, as it is my first time drawing such characters, even in a simple way. Also feel free to argue about their eye colour for future drawings.

 No.9032

This should be in >>>/o/

And, dunno, I can't tell you much criticism because chibi does not have anything to take seriously artistically. You can literally just make their nose bigger than their whole body and that's the thing about the style. Hell, you can even just do a circle with two dots as eyes and that's the point about the drawing.

 No.9047

File: 1392777762062.png (183.19 KB, 500x486, 0 out of 10.png)

>didn't draw urotsuki's bangs correctly
>fluorette with long hair

 No.9048

>>9047
I wouldn't mind seeing depictions of Fluorette with long hair



File: 1390331207717.png (17.72 KB, 320x240, smday.PNG)

 No.8967[Reply]

seriously? No Someday? We better fix it
1 post and 1 image reply omitted. Click reply to view.

 No.8980

if you are trolling this is not fun

 No.8986

>>8968
What the hell is this

 No.8996

>>8986
That was the first name of the fangame

 No.9027

>>8996
What

 No.9034

>>8968
>period
>bloody font and screen

Literally raped



File: 1391849521577.png (200.89 KB, 500x600, tumblr_lul4cwcTfi1qc6lqdo1….png)

 No.9022[Reply]

I wanna make a VN based on YN and the fangames,i wanna see if someone would be willing to help me by drawing sprites,well um..that's all,dismiss.

 No.9023

File: 1391908637065.jpg (64.31 KB, 484x534, 1391675498469.jpg)

>2. Games are to go through considerable developmental progress before being posted. Members looking for help will post in the appropriate threads. Do remember we have an idea thread, too.

 No.9024

File: 1391970046080.jpg (212.34 KB, 500x500, 13106 - heart_attack kataw….jpg)

Sorry,where's the idea thread?,i'm new here

 No.9026

>>9024
Even I don't know where it is O.O
Locking thread, look around for it :)



File: 1390501859466.png (13.84 KB, 365x314, 悲しみと.png)

 No.8987[Reply]

Can someone make a Fangame with my character?

His name is 悲しみと
3 posts omitted. Click reply to view.

 No.8991

is this how Anarchy was created?

 No.8993

File: 1390539842456.jpg (138.24 KB, 800x670, 1369005998890.jpg)


 No.8994

>>8993
it cant be srs…

 No.8998

>>8993
now make one with the characters of ubuu, like booger seisatsu praesul etc

 No.8999

File: 1390651605760.jpg (98.51 KB, 634x468, capture2078.jpg)

>>8993
I FUCKING LOL'D



File: 1390501384058.jpg (4.82 KB, 300x168, FFFFFFFFFFFFFFFFFFFFFFFFFF….jpg)

 No.8985[Reply]

Post any world/event/music that made you jump


File: 1388781898747.png (3.32 KB, 320x240, Uboktitle.png)

 No.8937[Reply]

Has anyone the fangame UBOK? I'm a spanish youtuber and I want to record a review of the game but I can't find it anywhere, and I'm sure a lot of people want to play the game.

Upload it, please. Do it for the little children. And their dogs.

 No.8938

Trust me, there's no loss in not being able to play it. You don't need it.

 No.8943

File: 1389037390690.png (9.27 KB, 501x585, 1367605826160.png)


 No.8949

>>8943
10/10 would download again



File: 1386814128522.png (2.41 KB, 320x240, YouMay Sleeping GirlsP.png)

 No.8833[Reply]

You May, a fangame about a young girl named Yarn, trying to find her stuff before everything gets dark.

I've been working on this since around August 2011, and I take very, very long breaks. The first of two games in the you&me series. The second game, phthsc, will be a completely independent 2.5D-3D collectathon-esque game in the unforeseeable future.

Link to 13.12 (or 0.000 or whatever you want to call the tutorial): https://www.mediafire.com/?dhnzt9z6253gt6i

Dev blog: http://youmay-phthsc.tumblr.com/
16 posts and 10 image replies omitted. Click reply to view.

 No.8890

File: 1387513239970.png (9.33 KB, 340x250, bug2.png)

>>8889

And this. The first error happened when I tried to go up the stairs in the eye world. I checked the panorama folder, and said picture is not there. I don't know if you removed it before uploading the game since you felt it wasn't presentable or what.

I don't remember how I got the second error, but the map 13 is missing too. Again, I don't know if you thought it was not something you should show or not.

I will start again and see if I find any other error.

 No.8891

>>8889
>>8890

First off, thanks for taking the time to find these errors. I really appreciate it. As for the speed issue, it's set at one lower than normal walk speed, so won't be able to do that. I'll mess around and see if I can make it more reasonable, though, since, yeah, it is a bit slow and the tutorial is pretty tedious to travel around.

First picture's intentional, just unfinished. It's meant to be an alley, and the blue's just placeholders for things like dumpsters and other things. A lot of the random solid color squares are usually placeholders in that world.

Second one has been something that gives me trouble, and I think the solution lies in using events for certain corner pieces, but I haven't tried it. Trust me, it's been bothering me a lot. In that instance that end would lead to another map (though I can't believe I didn't notice the sunflower area was visible from that side, only meant to be visible from the right as a hint), so I should probably raise that area a bit so it doesn't lead to that confusion…

And yeah move events in my game are weird. Change one thing and everything breaks so I keep having to find ways to not break everything. Maybe it's from the walk speed being set to a common event? Just modify the common event to change the speed.

Thanks for pointing those things out though. Also, yeah, there are a few areas where I forgot to remove teleport events. The panorama one is weird though, it was a placeholder image that I thought I got rid of in all the maps, but apparently I didn't. The area is unfinished anyway, so at least you aren't missing much.

And sorry for any errors teleportation might cause, really should've made sure they were all deleted before uploading.

 No.8894

>>8891

>First off, thanks for taking the time to find these errors

Nah, it's nothing. I'm actually used to betatest games so it's not a problem.

>Second one has been something that gives me trouble, and I think the solution lies in using events for certain corner pieces, but I haven't tried it


Yeah, as a placeholder it will work.
The first time I worked with RPGmaker I had this kind of problems too. I will see later if I can fix it myself.

>And yeah move events in my game are weird. Change one thing and everything breaks so I keep having to find ways to not break everything. Maybe it's from the walk speed being set to a common event? Just modify the common event to change the speed.


Oh, I'll do that. And yes, common events tend to fuck things up easily, so be careful with that. If you've actually made up a lot of work leave it like that for now, but try to evade using common events in the future with these kind of things.

>And sorry for any errors teleportation might cause, really should've made sure they were all deleted before uploading.

Post too long. Click here to view the full text.

 No.8917

File: 1387686766657.png (95.12 KB, 621x717, fixed.png)

>>8894

Well, in the end, I found a way to fix your problem. It was actually easier than what I thought, and you will be amazed to see how simple it is.

I think I'm off until I find another thing or you have an update.

Good luck.

 No.8918

File: 1387687483371.png (49.73 KB, 584x700, fixed2.png)

>>8917

Oh, yeah, by the way (and to evade any possible misunderstanding), this is what you have in the first layer.



File: 1386597284990.jpg (36.8 KB, 460x624, 4cedc18fc1eafcee29b38a81fa….jpg)

 No.8818[Reply]

I'm a bit interested. How many people still play fangames?

 No.8819

Fangames, and any other of indie RPG maker games are something that I can only play a bunch of times before abandoning em, I havent played in a while, maybe I'll play .flow again soon tho



File: 1385264043139.png (42.88 KB, 1012x774, sorry.png)

 No.8743[Reply]

It's come to my attention that some Yume Nikki fan game authors don't want certain gameplay videos posted online. Let's continue to respect their wishes.

And it's probably not a good idea to monetize videos of those games on YouTube either. They are free games and we really shouldn't be making any money off of their efforts.

LcdDem (レクヅデム): No gameplay videos at all. They must either be
set to private or deleted.
Lemegeton (or "Remegeton") (レメゲトン): No Let's Play videos. Live streaming is OK.
Muyuu (ムユウ): No gameplay videos at all.
Page 13 (13ペイジ): No Let's Play videos, whether they have voice or subtitle commentary. Other gameplay videos (such as silent longplays) are OK.
sickmind: No gameplay videos of pre-Remake versions
Yume Nisshi (夢日誌): No voice commentary allowed in videos of version 0.3 or later. Subtitles are OK.

So let's be careful. Japanese game developers aren't quite as keen on people posting gameplay videos online as Western ones are.
36 posts and 8 image replies omitted. Click reply to view.

 No.8798

File: 1385741542450.jpg (18.47 KB, 360x360, 1316842684847.jpg)

>>8794
Copyright law does NOT let the copyright holders bend the law. All copyright really does is protect people from having their intellectual property stolen and claimed as something else. The creator of the spoon had no say in how a spork was created, and an artist has absolutely no fucking say if someone makes fanart of their original characters used in a different context.

While it's fair for the original authors to ask for non-monetization on videos if they make a valid point for why, they have no say in whether a video can or can't be made, regardless of if it's a let's play or a review or a commentary. You can't make that claim ESPECIALLY if the product you're offering is for free.

tl;dr fuck the devs and fuck your lack of knowledge and stop crying about shit you have no say in.

 No.8799

I shit on copyright every day

 No.8800

>>8799
And because people like you are open like that about it, the Japanese hate us.

 No.8801

>>8800
I shit on japanese every day

 No.8812

>>8794

http://www.kickstarter.com/dmca/moon-power-a-sailor-moon-art-fanzine-submitted-by
http://www.kickstarter.com/dmca/final-fantasy-vii-the-web-series-unofficial-fan-project-submitte

But I digress.

I don't understand why Japanese devs say "no spoilers" or "no commentaries", especially since Niconico users can't make money off of their videos and hence can't make money off of juicy content there. Devs like Atlus and Zenmaigahara really shouldn't try to keep people from posting spoilers or Let's Plays online. These kinds of videos are common, and people who don't like them should avoid gameplay videos and play the games themselves.

I understand when devs don't allow monetization, though, and I think that other devs really need to put their feet down. Maybe not use ContentID to throw video ads like what Nintendo tried to do, but maybe use ContentID to simply track videos (matched third-party content = uploader can't monetize). But if they really want to allow monetization, they should restrict the ads to banners and overlays only–no in-stream ads allowed. People on YouTube really shouldn't be monetizing videos of free games or free mods anyway, for hopefully obvious reasons.

(And I hope the fangame authors here do chime in on this since so many gameplay videos and streams on YouTube and other sites are being monetized now, and chances are they're not going to see a single dime out of those stupid ads.)



File: 1385780302896.jpg (9.92 KB, 141x199, Gentleman.jpg)

 No.8804[Reply]

I cannot download Memoria because the file was deleted.

 No.8805

Here, I uploaded the game for you on mediafire. It's my first time using it, so sorry if there's any problems.

http://www.mediafire.com/download/1nvp64aw25d89n9/Memoria.zip



File: 1382700167912.jpg (65.46 KB, 600x423, 1315071883281.jpg)

 No.8606[Reply]

Hi guys, I just wanted a quick advice.
I played Yume Nikki quite some time ago, along with the most famous fangames. Now, after playing 3D and finding it awesome, I'm in the mood again.
Thing is, I'd really like something dark and unsettling like .flow or Me, but the wiki hasn't been really helpful.
The more it stays true to the original formula, the better. I don't mind a couple dialogues, but that's not really what I'm looking for.
Btw, I'm downloading Debris right now, though I read varied opinions about it. Crossing my fingers.
4 posts and 1 image reply omitted. Click reply to view.

 No.8616

Hm… According to the fg wiki, I've seen and done everything I could in AP. It had a nice vibe, sure, but I wouldn't call it creepy at all.
I'll try Ignite, I guess!

 No.8617

Uhm… This is embarassing. I thought I played The Other Line, but I actually confused it with The Looking Glass!
I really want to try it out, but the author removed the download link in preparation for the next version. Can you help me?

 No.8618

>>8610
>>8616
Ignite, huh? I might be confusing fangames, but last I heard this was scrapped due to the author's computer melting down.

Black fox-like protagonist, yes?

 No.8619

File: 1382911096541.png (22.85 KB, 250x473, kitty.png)

>>8618
Nah, it features a black cat. Never heard of a fangame with a fox, tho there's one with a deer.

About the author though, checking from his tumblr he is still working on the next version (dropping all his other games in the process).

 No.8803

>>8610
I played and finished this, it's not dark, it's cute and fun.



File: 1385239452767.png (86.36 KB, 2079x2080, 605059670.png)

 No.8733[Reply]

*U*

 No.8734

what is the point of this thread

and it's not even in the right board

what did you just do

 No.8737

File: 1385241847458.jpg (37.3 KB, 400x400, 1378569489932.jpg)

>>8733

you are a bad person and you should feel bad.

 No.8738

>>8737

good thing they posted their email so we can bombard them with spam site emails

 No.8739

er well thanks for the map at least

 No.8742

Moved to >>>/ot/8702.



File: 1383951563637.jpg (53.98 KB, 397x400, 1354878074319.jpg)

 No.8682[Reply]

Lets make a stupid thread Ubushun, which fangame you dislike the most and why?
1 post and 1 image reply omitted. Click reply to view.

 No.8691

Yume 2kki
First, the maps were too many, too big, too many maze, too many random events, too many portals and gate ways, and too many useless bad design maps and npc
Second, this game let too many different makers join in, making this game like mix by lots of stuff but not united, some are well but some are very crap and madness
Third, the never ending update, each time you download there will be some "working on" places, you must download new version and then go back again (don't forget those maps are HUGE)
Lastly, there is lots of element for collecting things like effect, wallpaper, music, puzzle etc, and it will affect the endings. Then some of their conditions are too hard to make it, unless you check out wiki or you won't be able to find all by yourself(cause the maps are HUGE)

Yes, Yume 2kki was the fangame that started YN type fangames, its system is complete, Urotsuki is cute, has lots of element, but it is too over for me

 No.8692

Someone's gonna kill me in my sleep for this, but… LCD-DEM.
I don't get its appeal, or like its style, or find something that makes it stand out.
It feels like a somehow cheerier YN with a little girl instead of Mado. Nothing more than that.
And although you COULD also describe .flow as a darker YN or 2kki as a more expansive YN, this game just feels bland in comparison.

 No.8694

There's already an 'unpopular' opinion thread we don't need two shitstirring threads

 No.8695

>>8690
This one, I think it's the very average YN fangame.

 No.8757

Somegay



File: 1343033500418.png (5.23 KB, 640x480, greentitle.png)

 No.6153[Reply]

This is the official thread for Someday v0.00. This version is just a look into how the game is supposed to be - five effects and 12 worlds (no deeper locations at the moment) waiting for you!

You play as Itsuki (樹, lit. tree but also can be rendered as いつき), a boy who is trapped in a low-budget apartment because of a typhoon. Instead of a balcony you have a window, and interacting with your bed grants you access to the dream world. Press 9 to cover your eyes and wake up. You can save using the computer. Enjoy this humble 0.00!

Note: The worlds, music and sounds may vary in later versions of the game.

Mediafire link: http://www.mediafire.com/?77ri21ixmgb3a2t
4shared link: http://www.4shared.com/rar/_gaO9Xuh/Someday.html?
37 posts and 11 image replies omitted. Click reply to view.

 No.8137

File: 1373467532037.png (4.28 KB, 320x240, instructions.png)

New instructions since now you can unequip effects directly by pressing 3.

 No.8184

>>8182 Oh boy, here we go~
But I don't hate Ubuu as a whole. If I did, I would have stopped posting completely.
But hey! At least you're passing by. So welcome, I guess.

 No.8199

File: 1374404074149.png (36.28 KB, 320x240, det'ok2.png)

Version 0.06 is out.
http://www.mediafire.com/download/7djk7q7pqff83yi/Someday_v0.06.rar
It has 22 effects plus instructions and 3 new feats.
Have a 2spooky monster.
Peace.

 No.8369

Spanish translation of v0.06 since somebody asked on Tumblr.
http://www.mediafire.com/download/pk5j5xm795y5ty9
It has no special characters (Ñ ´ ¿ ! ¨) because they usually get messed up for some people.
In other news, I'd say 0.07 is halfway done.

 No.8447

File: 1379590875280.png (49.4 KB, 500x375, tumblr_mtbvsiGaK31rrwuoto1….png)

Meet Zapnef, the minigame that will be available in v0.07. It's a platformer with few puzzle elements. Three levels will be playable in this version, from a total of nine.
In the Someday universe, Itsuki is supposed to be making this game himself. The style is meant to be somewhat bare, just like NASU, but still a bit more detailed.
v0.07 is almost finished, by the way. It should be ready in a week or so.



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