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/fg/ - Fangames

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The Uboachan Dream World MUD is back online, sorry for the downtime.

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I don't know why, but despite .flow being my favorite fangame, theres ONE thing, that's so minor that always sets me off when i play Yume Nikki or Yume 2kki later.

The hair animation.
Sabitsuki doesn't have her hair twirl around when she walks, so even Yume Nikki looks infinitely more detailed just because of that, like, fuck.

Off-topic to the thread that's already nitpicky as heck, but, imagine if lol suddenly did a special "update" of .flow on Yume Nikki's 15th anniversary or some special date where he just polishes the game's sprite, sounds and visuals and possibly even events or update on the School's empty box which is lacking (which are kinda slightly lacking from the likes of 2kki) and, most importantly…
…unblocks that pillar blocking a enterway on the School.

Seriously, what is there anyways?
Sabitsuki's old iron pipe? Her old PC that she used to chat with Madotsuki before she was raped? (haha /t/) The aliens that kidnapped Sabitsuki and infected her with a special virus called "Rust"?
No, but seriously! Would be awesome if that area was unblocked, same with the elevator by the sugar hole and other blocked areas.

I think i recall seeing a white room with a plant aesthetic with a table and a window when looking through the game files, but there's no way to acess that area normally.

Post too long. Click here to view the full text.


>I think i recall seeing a white room with a plant aesthetic with a table and a window when looking through the game files, but there's no way to acess that area normally.
iirc, that's part of an event added on the latest version.


>Would be awesome if that area was unblocked, same with the elevator by the sugar hole and other blocked areas.

You mean this elevator? https://www.youtube.com/watch?v=B4zJBQfi9-M

And yeah, as >>12123 said, that is a pretty recent addition to the game. You can access it by eating cake at Sugar Hole 10 times, interacting with the maid and then going up the stairs in the apartments usually blocked by a cone (now unblocked), or something along those lines.

That blocked area in the school really bugs me as well.
And that one broken locker at the entrance that is seemingly a doorway…


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.flow is one of my favorite fangames so I would certainly enjoy if lol released a major update to the game, be it in Yume Nikki's anniversary or any other date.
But I doubt it, the game feels finished as it is.

Now, about being nitpicky, there is something in Yume Nikki that almost made me give up playing right in the first seconds. I have a really low tolerance to step sounds. They easily annoy me and Mado's squishy shoes made me reconsider if I really wanted to play a game about walking and exploring while always hearing that sound. But decided to stick with it and see if I'd eventually learn to tolerate it, which I did.
Now I find that sound cute.

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Okay guys, now I'm crazy, I do not know what to do for .Flow to work, I've done everything they say in the threads to play, but every attempt ends in disgrace, I do not ask you to help me, but you are A good person, tell me what should I do ?.

Do not just play. Flow, I'm also talking about "Me" or Yume 2kki, any tolerant person that helps this being useless?


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Don't worry. I'll help you.


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mado was raped

i don't know if that's bait or your being serious, if so, just set your System Locale to 日本語 and done.

Literally everything i had to do to get .flow to work.


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so i just heard the most wtf thing ever about .flow so i was talking to a whitefriend of mine who just started playing .flow and while he was screen sharing the game he told me his theory and i was like the fuck niggah so he literaly just said "so is the story of the game a abbreviation of a mother trying to cope with the fact that she aborted her kid"
2 posts omitted. Click reply to view.


>so is the story of the game a abbreviation of a mother trying to cope with the fact that she aborted her kid
It wouldn't be the first time someone makes a theory like that, just let him be
.flow already being dead doesn't mean new people won't ever play it


I've heard that theory before, but to me it's only supported lightly by a few areas in the game, and other areas seem contradictory to it.


I played it for the first time recently as well, and I'm not sure I can quite see that…




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 No.915[Reply][Last 50 Posts]

Hello! I didn't originally plan on making a new thread for TLG but I decided to do it just because it would be terrible to not make the game accessible to everyone!

Here is the most recent version:

I do not know if I will continue this game as college and many other things are occupying my time, but keep a look out just in case!

Also! Thank you everyone who has ever made fanart, videos, pretty much anything to do with the game, I had no idea it would get such a good reception. Everything you guys have drawn really means a lot to me! <3

Contact info:
E-Mail: bleet@ymail.com
Skype: bombchuboom
MSN: azhoozr@msn.com
TLG has an official tumblr here: http://irenesmirror.tumblr.com
My personal tumblr: http://bombchutheragetroll.tumblr.com
143 posts and 49 image replies omitted. Click reply to view.


Why would it be up to "everyone in general" how your game will turn out?
Taking cues from others is fine, but I wouldn't listen too much to other people if I were you.

I liked the old faces more. These look like something from Cartoon Network.


By where the game goes, I meant if the thread will stay in fg or move to other games or something.

Also I really appreciate that you liked the old talksprites! However they were in dire need of an upgrade. They still reflect some of the old style, , especially in the eyes, but are much cleaner and expressive now, which is very important for what I'm going to do with the game.



Damn, bleet, to be honest, TLG is my favorite YNFG ever, Irene is my favorite dream ever, to my eyes, TLG never needed those changes, it was already perfect, the sprites, the talking sprites too etc. we just needed an ending.

I understand as a gamedev, we are never satisfied with our creations, and of course its your game, you can do the changes you want, but, i was really in love with the old version, i dont like the new changes at all…

i will still support TLG, and you, and play the new version all the way, but it's not the TLG i love.


why did you reply to a 2 year post for a dead game


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-Time Traveller YN/FG-

(The game was made it with RPG Maker 2003)
Ok , so I wanna introduce my fg
"Time Traveller" (T+T to abbreviate)
So you play as a teenage girl named Mai.
For some reason she lost a very important memory
And you, first, dream about the things about her daily life
And as long as you play you start to find things that make a incredible impression to her (characters/ effects/ and whatever you find.)

So the thing is, the game is still in a deep development
Until yesterday I was two months without internet so I managed very well to make this work. Actually is a very long story I start to write almost two years ago, but I'm very shy to show it to anyone and I'm not very skilled to draw so I think about the idea to make it a game.

SO I want all of you tell me what do you think and how can I make it better.. (since I am more a writer than a game programmer :P)
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Jesus christ, shut the fuck up, you're as cancerous as this stupid thread. Fucking newfag.


Newfag pretending to be oldfag #71.
I agree with the guy, lock this thread, game is borderline autism.


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>Newfag pretending to be oldfag #71.
I've been in this site since 2011, mate.




This should be deleted tho.

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Has anyone ever made a Yume Nikki based tabletop RPG? Like D&D, Warhammer 40k, and VTM?

I'm not sure if anyone here is interested in that stuff or if there'd be any demand for it, or where to start really. I might make an attempt at writing it though.


Yume Nikki isn't really a suitable base for something like that. There just isn't enough enemies in the game(there's only one). The game would probably just be really boring. "If you role a six you'll get transported here when stabbing x object". *yawn* Yume Nikki's appeal is heavily based on it's atmosphere which comes from its visuals, its music and sound effects and even how everything moves and acts. You couldn't capture any of that in a table top game.

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Hello all.

A while ago I did a Let's Play of .flow, and a friend of mine said I should post it here to try and get more people to see it, so I am.

I'm planning on doing a Let's Play of Yume Nikki, Yume 2kki and Yume Nikki Gensou real soon, With me likely recording Yume Nikki hopefully within a week (and if things go well uploaded within a week or so).

So let me know what ya think of the .flow LP (the first ep or two is a bit slow as I'm still blown away by it all) and anything you guys think it's Vital that I show in the Yume Nikki LP, of cause I'm planning on showing of UBOA and Mars, so any other neat things ya would like to see?
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the self promotion is really obnoxious though

plus, everybody here already knows about .flow, late to the party


By people you mean children and by reason you mean the person doing them being obnoxious enough. Let's say hypothetically somebody like Markiplier made some videos on yume nikki and all his fans flocked here for some reason. Wouldn't that be the fucking worst? Exposure isn't always a good thing and mostly benefits people who are selling their game. Making a well known indie game is great and all, but reviews do the same thing and are watchable at the same time so more people should make those. When I was a lot younger I sometimes watched let's plays as a substitute for buying games, but that reasoning doesn't apply to free-ware.


I completely agree that LPs are nearly universally terrible. They're also hugely popular, so no reason not to stream what you like. You still get to play something fun, provide commentary along the way, and others get enjoyment too. Win-win, if ya' ask me.


Keep on LPing, Ifrit.

I think LP commentary can bring forth some brand new insight, especially with YN+FGs, which are wide open to interpretation.


For a YN type games I agree but I watch quite a few lps but from one guy who isn't screaming and editing his facecam every 5secs. I loath that kind of thing. The ones with chill people doing it because they want to is comfy and allows me to experience a lot of games I can't play. And they can also help you experience a game again in a new way. You get someone else's opinion and views which can be interesting.

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i did a Yume Nikki fanadventure because why not
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>examine neon ghost in front of you


Well, alright, I assume this fanadventure is running on auto-pilot then?


>stick head through pillars


i'm receiving commands through the discord channel and the omegapause forum

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Been working on it. I'm making a separate thread since Me felt too clunkied up. (I apologize if it's not allowed.)

Download it here:
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Well, that's fine.


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Update! Now it is bugfixed, has a smaller file size and some other things.


Last Second Saved!

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the original link is so confusing can someone throw it in another file host like mega.nz or mediafire (i would prefer mega.nz)


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how is filling a 3 char captcha "so confusing"?


The downloading processes is really a bit confusing for non Japanese speakers. The captcha displays uppercase letters but seems to only accept lowercase letters. If you screw up you get redirected an unrelated page with no apparent hint that you actually screwed up. If you do the captcha right you get directed to a page with a ‘click here to start download’ link. After you click that you get directed to yet another page with a very small link which reads ’こちら’. Once you click that THEN the download finally starts.

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 No.172[Reply][Last 50 Posts]

I've been working on it and I'd like your opinions on it.
Protagonist's name is Me (Eye).
The objective, like Lcd Dem is picking orbs. The effects is for helping it.
This game has some dialogue, but it is very rare seeing it happen.
So, tell me what do you think.
PS: The doors and the orbs have placeholder graphics. On future releases, the graphics will be better.
562 posts and 263 image replies omitted. Click reply to view.


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i'm almost positive this thread is practically dead since it's been almost a year since the last response, but i'm gonna try anyways. i'm suffering with the orbs, and i am unsure as to how to find the ones that i do not have. any help?


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I can't find the last 3 orbs I have been looking for hours! Help plese~


What happened to the upload of version 0.05? It 404s when I click on it. Also, is this game still being updated? I haven't heard anything in so long.


The link from the YNFG wiki still works: https://www.dropbox.com/s/3l4x8i3aw1cf2op/Me%20version%200.05.rar
Also the game has already a lot of contend and four endings. The creator has long since moved on to other projects. The game is by all means completed.


I finaaly did it!
It was hard searching for the orbs and wallpapars (I had to download RPG makerVX Ace), but I reach the 4th ending.
What a nice game!

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I want to start a new yume nikki fangame project but I dont know where to go so i'm gonna post here


"2. Games are to go through considerable developmental progress before being posted. Members looking for help will post in the appropriate threads. Do remember we have an idea thread, too."
Sorry, but rules are rules.

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for all the community of "Yume 2kki"
Need some help here please, NEED to find this guy, i already watch the zalgo event, someone knows how to get the wallpaper?

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So I've just found a glitch in yume 2kki.
To do it you have to be in Version 0.104g , and then go to the Monster's jaw in the forset world and interact with it with the oil drum effect equipped.
Now, when you do that hover the camera over the drum and press Z.
And then everything goes batshit, the textures in the monster's jaw gets corrupted and when you get out urotsuki will be lying down even when you try to move.



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I'm trying to play Yume 2kki, but I keep getting this error message and I have no clue how to fix it. Can someone help?


No-one will be able to help you if you don't have the Japanese language pack.
Come back later.


I'll assume that it says you're missing that file.
Have you correctly installed the rpgmaker runtime package?


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