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The rules have been updated/simplified.

File: 1766030973776.png (30.06 KB, 960x720, 17377281835456.png)

 No.17158

Collective Unconscious is getting removed from Yume Nikki Online, any thoughs ubuu?

 No.17160

File: 1766036784666.jpg (335.06 KB, 1280x1681, tumblr_pa87enkb7s1x7s703o1….jpg)

>>17158
Saddest plug pull in the ynfg sphere after Wakana Nikki and Dickme Dicky

 No.17162

File: 1766070224331.jpg (243.22 KB, 876x869, retard (3).jpg)

>>17158
>minor disagreement
>nukes the entire game from the site
bravo YNOP

 No.17163

What reason has been given for its removal? Would be interested to hear what's driving this move.

 No.17164

File: 1766090197990.png (61.79 KB, 654x357, forwarded.PNG)

>>17163
mind the discord, I don't know a whole lot because this was forwarded to me and I'm not in the server, but here is the post.
very baffling to me given that collective unconscious is made BY and FOR the YNO community, so that they're pulling out now is actually quite ludicrous

 No.17165

File: 1766091000474.png (366.56 KB, 1340x1900, got it over.png)

>>17163
>>17164
Got into the discord. here's what the admin wrote about it in the announcements channel

 No.17166

File: 1766094541604-0.jpg (76.63 KB, 999x858, 1744369042205.jpg)

>>17163
Long story short, as far as I know it:
> two CUnnygame devs have a minor disagreement
> one dev wants to make changes into another dev's "eidola" (aka effect)
> that other dev doesn't want these changes to be added, because they go against his "artistic vision"
> in the end, that other dev has a brain fart, and he decided to pull all his content out of the game
> one of the yno admins joins the party
> that yno admin also has a brain fart
> yno admin starts crapping on CUnnygame devs for being meanies
> CUnnygame devs respond, yno admins doesn't like it
> yno admins kick the main CUnnygame dev out of yno for being a meanie
> main CUnnygame dev trying to communicate with yno admins through a proxy
> yno admins going numb despite other people trying to communicate with them as well to solve the issue
> CUnnygame devs decided they had enough
> CUnnygame devs are pulling the game off yno

And since they're planning to host the game separately from YNO, I wanted to offer them my hosting capabilities, but it seems they don't want to accept my humble offer.

 No.17167

File: 1766094877111.gif (62.13 KB, 640x360, disgust.gif)

>Discord drama

 No.17168

>>17165
>>17166
Thanks lads!

 No.17169

i wonder if our russian friend actually knows how annoying it must be when he waddles on over to any given game dev, tips his fedora, and asks if they want it put on his little website

…or if this is just a generational bit.

 No.17170

>>17165
>Yugamineena
Isn't that one of the same dudes who kept the whole 2kki grooming shit with Rio and Lemniscate a secret? Why the fuck is he still around?

 No.17171

File: 1766130753597.png (2.52 MB, 2000x1350, d48787a11ebb636b99962ae37f….png)

>>17165
>>17164
So that's it? the asshat that created the(very ugly looking) medamaude clone of the game shat his diaper after another dev wanted to add a useful functionality to his creatively bankrupt effect because of muh """""""artistic"""""""" vision?
Lol, lmao even.
>>17170
2kki's fanbase and by extension YNO's user base isn't old enough to understand how an enabler deserves the same, if not more chagrin as the pedophiles they were protecting.

 No.17172

this game sucks ass, play .flow instead

 No.17173

>>17169
>why is the Archivist archiving
truly a mystery

 No.17175

>>17169
>kept the whole 2kki grooming shit with Rio and Lemniscate a secret
I feel like the fault lies in the groomers, rather than the server owner himself. Mind you, he shouldn’t have tried sweeping it under the rug, but I have a feeling that he was nervous, and didn’t know how to handle the conflict properly. If it was a secret, then I feel like Rio and Lem would’ve gotten away with it somehow.

It’s a good thing those groomers were given the boot in the end, though.

 No.17176

I miss the times Yume Nikki fangames didn't have to come with tons of Discord retard drama attached

 No.17177

File: 1766166021012.jpg (98.32 KB, 996x720, ihappentobeanidiotonthispa….jpg)

>>17165
>>17166
Reeks of leadership and legal failure. If the admins and coordinators were sane at all they would have forced everybody to sign a non-revocable paper stating "All of your right are belong to us" or "you let us use your shit, we won't touch your shit." That would have effectively prevented this entire kerfuffle as either the admin would tell the devs to go fuck off or the devs would be able to hold the organizers responsible and threaten a lawsuit.

 No.17178

>>17176
Sadly, it was bound to happen. Some people just cannot handle themselves, especially on Discord.

 No.17179

>>17176
Organizing shit tends to gravitate towards some sort of chat service for effective communication, except the nature of such chat services is that they're designed to create drama anyways, since you have to be not anonymous to use them. The other problem is again, the Collective Unconscious team trying to allow an unwanted edit when there's a very real chance the person who made those assets that doesn't want the edits could easily pull out of the project because they never had to sign anything, and then several others pulling out as well because they don't like drama. Trying to make changes without realizing that danger is yeah, a pretty dumb choice to make.

 No.17180

What do ya’ll reckon another reason they’re doing this is cuz 2kki is permanently the game with the most players on it
Seriously have you ever seen 2kki under 100 players on there

 No.17181

>>17180
I think the least amount of players I've seen on 2kki was like 96 or around that, but your point stands regardless. While I kinda have my doubts that low playership contributed to the split, I'm sure for some CU devs it must sting a bit.

 No.17182

>>17171

Rather than just being due to the umbra effect, it must have been something that has been escalating over time.

The effect only worked for teleporting to the Nexus, and apparently they wanted to give it some other teleport functionality in some area. In other words, make it more useful.

Appealing to "artistic vision" and intellectual property seems more like a way to cause trouble than anything else. On the other hand, inviting him to leave the project just for that reason seems disproportionate.

 No.17183

After looking into things, it really seems there has been a lot of drama.

>>17165

The admin's message is written in a really manipulative way.

That message mentions that YNO's core staff is disassociating itself from CU. What it does not mention is that one of those staff members is disassociating himself directly from everything related to YNO after learning that they were going to eliminate CU and had not even told him about it. (In fact, that person appears on the new CU server apologizing for the situation and expressing deep regret for everything that happened.)

> Possibly motivated by this rift, we know that Maple, one of CU's managers, attempted to access sections of YNO servers without permission today.


There are messages on the new CU server from that same day on Maple commenting that she had found the CU saves. Most likely, she didn't know that she was downloading all the saves. Basically because the messages from the new server include a screenshot showing the downloaded files being moved to a directory whose name only refers to CU.

> Multiple members of YNO staff have become increasingly unwelcome among the CU managers. As Somnium and Hyo have tried to maintain civility and compromise, there have been increasingly hostile sentiments:


The attached screenshots do not show much hostility. What you see in those screenshots are CU managers who are tired and angry because they understand that removing content and taking down the YNO page is intended to kill the project. If that's hostility, then my LoL chat logs are war crimes (I've been chatbanned 33 times, 34 times of which without any reason). It is understandable that if they are angry, they may respond somewhat rudely.

> Furthermore, during these disagreements, a likely member of the CU community had attempted to dox Hyo. Thankfully, it was only their old address, but this is nonetheless unacceptable behavior for anyone of any community:


A random idiot like me thinking he's in the LoL chat.

What I think is that over time there have been differences and character clashes between people that have ultimately exploded into all of this.

 No.17184

>>17173
thats not what i said but ok :P

 No.17186

File: 1766206334820.png (37.74 KB, 800x600, 800px-Y2shst_sun.png)

>>17177
>All of your right are belong to us
I think this is mostly how it works with 2kki's assets when people upload them to the repository for devs to use for their worlds, most effects were implemented this way iirc, and I don't think there has ever been a recorded melty regarding changes to effects because once you upload it it's everyone's game.
2kki's current updates and overall quality as a fangame might have degraded considerably in this day and age but at least they never had trouble with crap like what happened here with assholes actively looking for a double whammy in a coordinated attack to kill the game by removing their contributions
Regardless of how I feel about CU it still sucks to see yet another western project crashing and burning this badly because of dumb Discord drama and in-fighting between creators

 No.17187

>>17186
That makes me think has uneven dream crashed and burned yet?

 No.17188

>>17187
Doesn't seem so nowadays. I know that a number of people pulled off the project some years ago, but it still keeps trucking along iirc.

 No.17189

File: 1766220890700.jpg (241.54 KB, 1920x1080, __madotsuki_urotsuki_sabit….jpg)

>>17187
Last update was 0.09 in october 3rd this year, so yeah that's still going
Last version I played was 0.08 and it was ok, kind of a small game for a collaborative project that has been going for 10 years

 No.17191

>>17186
I think another factor that 2kki has in its favor is that it's maintained by the Japanese. As much as I hate generalizing, I think most of us know that the Japanese are way more restrained and collectivist and are more willing stick it out for the greater good. None of that looks to be present in the CU situation, where "it's my way or the highway" seems to be the common attitude.

 No.17192

can we stop bumping this retarded heap of chunky goyslop please

 No.17193

>>17192
No lol

 No.17194

why do people even care about these "games"

 No.17195

>>17194
Why not?

 No.17196

>>17180
CU had been slowly gaining regular players so I doubt it, I saw it going over a hundred multiple times these last few months. Honestly it's kinda crazy shit came to this, hopefully it doesn't spiral into them going full discord schizo and shutting YNO down, the site itself is very unmaintained and the login flow is completely fucked after they did those anti bot measures. Figured I'd try to help but apparently their game sites are closed source.

 No.17197

>Collective Unconscious will be available to play on YNOproject until 28 December 2025 00:00.
>After this, it will be removed from the website. The game will still be available through their discord server, which is available in #⁠places.
per the announcement they just made on the YNO discord. does this mean that CU will be locked behind their discord server from now on instead of hosted on its own website? i dont know how this stuff works sorry

 No.17198

They just announced they are keeping it up for another week but after that it’s over

 No.17199

File: 1766259774590.png (285.94 KB, 640x416, download (13).png)

>>17196
>hopefully it doesn't spiral into them going full discord schizo and shutting YNO down

 No.17200

They have created a Word document in Drive with the things to be removed from the game and the current progress of the migration.

https://docs.google.com/spreadsheets/d/1yg28BoHpxgsMqlO7eJtXdD1CGaxKbGHD-FrqBguWl88/edit?pli=1&gid=770177409#gid=770177409

 No.17201

>>17199
Someone clearly has a hate boner

 No.17202

File: 1766271829719.webp (168.09 KB, 732x611, IMG_6984.webp)

>>17200
nigga i DONT care

 No.17203

>>17187
Probably. It's a western clone of 2kki made by some retarded fag. Nobody cares that much about Uneven Dream anyway, they prefer playing the original fangame that still gets updates to this day. But who knows, that might change as well.

 No.17204

>>17186
>yet another
There’s another one?

 No.17205

>>17166
Important missed detail is the devs didnt do it
The yno admins were so annoyed at how much muh artistic vision was being argued against that they wanted to nuke the dev discord server and remove the game from yno
The devs wouldnt even have known it would happen until a week or so before when a dev with admin channel perms leaked their plans

 No.17206

>>17205
What a bunch of cunts

 No.17208

>>17205

From the outside, what can be seen is that the administrators of yno have acted with considerable malice.

 No.17209

File: 1766329607684.png (119.38 KB, 1171x370, ClipboardImage.png)

More details about what happened.

 No.17211

Ya’ll do know there’s gonna be an offline version right?

 No.17212

File: 1766354382572.jpg (1.33 MB, 5370x3240, 11515214661.jpg)

>>17211
>Implying the average ynoembryo will play any offline version

 No.17213

>>17212
Nah I’m just mentioning that cuz that’s news a certain fangame archiver would like to hear

 No.17215

Certain archivist has the online version already

 No.17216

God I hate discord schizos

 No.17217

God I hate discord

 No.17220

>>17215
Actually that reminds me does he have the version with the “plagiarised worlds” in them?

 No.17221

God I hate

 No.17222

God I

 No.17223

God

 No.17224


 No.17225

File: 1766392342011.png (2.17 MB, 909x1300, __fluorette_answered_praye….png)

>>17220
First version should be here if the links still work >>>16142
Have a list of some of the worlds it "referenced" as a bonus for some funsies
https://docs.google.com/document/d/1-lZvEJ67VyR8h-2BFPXUBeJ642DythiY6nJ91GALgdM/edit?tab=t.0#heading=h.77kdtnlzby46

 No.17226

>>17225
Whoops 3 arrows >>16142

 No.17228

>>17215
reporter.yno.news has uploaded the offline build of the game (https://yno.news/cu/)

 No.17229

I'm just so blindsided. No one could have seen anything like this coming.

 No.17230

>>17229
It was an all western 2kki clone, the schizophrenia and derangement were already implied. Though I didn't realize that the entire ynoproject was run by such unstable people, though the whole Rio drama probably set a precedent.

 No.17231

>>17230
It all fell apart once YNO and 2kkicord came into existence. Ever since then, it's never been the same.

 No.17232

im still ass hurt about being booted so I wish them a very happy EOS

 No.17233

File: 1766471975853.png (19.06 KB, 320x200, FvizW_yaUAIiGar.png)

>>17231
>>17230
>>17229
At the end of the day is just how says >>17191
The Japanese are just better at crap like this(for the most part at least) and it was something that was just bound to happen as people got into petty slapfights and head-butted constantly for power over the game.
For 2kki it also helps development and management talk takes place in gated threads in 5ch rather than Discord.

 No.17234

>>17229
Have you forgotten how did Lapis joining 2kki team go?
Given enough time, any indie gamedev project run by Westerners regresses into harebrained drama eventually breaking everything apart.

 No.17235

>>17234
Who da faq is lapis

 No.17236

File: 1766520669573.png (52.85 KB, 600x450, 1745901661685097.png)

>>17235
Ruri/Lapis/River was a former overseas dev that caused trouble with the japs for reasons I only remember being really stupid and got so assblasted xhe pulled all of xer worlds from 2kki and dumped them in the nearest junkyard that was Uneven Dream

Pretty sure xer melty also motivated Wataru to pull that nasty stunt where he took out all of his worlds from the game shortly after in version 0.113 (Ruri took xer worlds out in 0.112) until qxy cozied up to him and convinced him to add them back in 0.119(aka two whole years after) but take this with a huge grain of salt.

 No.17237

>>17200
aw crap, I actually liked runaway crossing, tatami galaxy, subterranean stadium, and pale park, and also the whole damn nexus. I suppose those assets are going to be reused somewhere?

 No.17238

>>17237
as in, assets reused in another game I meant

 No.17243

File: 1766616709635.png (31.92 KB, 637x481, ClipboardImage.png)

>>17186
I clearly believe you've hit the nail on the head.

What happened seems more like a power struggle than anything else. At no point does it appear that the best interests of the group were sought. No mutual understanding either. And, in general, a significant lack of maturity on all sides.

 No.17244

>>17236
Wataru tried to mass delete his stuff more than once in the past, except each time the attempt has been vetoed by the rest of the devs and so he relented in the end. But after Lapis nuked their content without anyone's sanction, he later did the same, this time around without listening to anyone. So yeah, kudos to Lapis for contributing to that nonsense, too.

 No.17247

Rip cu tomorrow I guess

 No.17248

File: 1766875311658-0.jpg (105.78 KB, 1386x1107, 1735099799302.jpg)

>>17211
>>17213
It's good that they want to make an offline build, but I don't like the idea that they're gonna release the offline build under the same version as the current one (which is ver.0.4.5) and with lots of content being removed/replaced, so feel free to download the TRUE offline build with no content replacement/removals: https://midget.yumeboo.ru/freecunnygame

 No.17250

File: 1766900495999.jpg (72.14 KB, 750x938, jhvdsugkhjb.jpg)

It's for the best that Collective Unconscious gets removed from YNO. It's one less game for the YNO toddlers to invade (even though it was made for them by them). It's still going to be sad seeing the game get abandoned since it did have some good worlds in it, and everyone knows that barely anyone will play it now that it's offline.



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