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/og/ - Other Games

saya no uta
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 No.7190

this is like lair4anon tier levels of desperate but please hear me out lmao

Have you ever felt truly "lost" in a video game or other piece of media?
There's a really specific feeling, kind of like anticipatory anxiety or excitement combined with being way out of your depth in a part of town you've never explored before, that I get when I play certain games. I had a lot of nightmares as a kid about waking up from a nap and finding that I had missed some incredibly important event or phenomenon, if anyone can relate, and it kind of feels like that. I guess the buzzword would be "derealization", but I don't think that quite covers it.

DELTARUNE and .flow were kind of the two biggest, but I got the same sense really acutely when I played Persona 3 Portable, as well as my first playthrough of Persona 5 Royal. There was also an indie mobile puzzle game with really beautiful art direction called "Monument Valley" that had a similar "vibe", if anyone's familiar.

DELTARUNE kind of makes sense, because in DELTARUNE (and to a lesser extent .flow), there's a whole bunch of tiny plot threads to pick apart and dialog and implications to analyze.

Persona 5 also sorta checks out; the loads of backstories from the social links combined with the surreal environments and conspiracies can make your head spin.
But the others kind of don't add up.

Weirdly enough, I don't really get this sense when playing Hotline Miami, etc, despite that game having a very deliberately confusing and surreal plot and mode of storytelling.

Has anyone had a similar experience? I'm really curious. It makes playing those video games both incredibly draining and infinitely more interesting. Once again, I will accept the schizo-autist accusations like a samurai accepts seppuku, but genuinely I'm really really curious lmao

 No.7191

>>7190
Maybe I get the vibe from persona 3 because it's so monotonous. the days kind of trickle into one another. Sorry to redditard out for a bit, but I think it's a very good depiction of nihilism and depression in that way. It feels like a weird parallel to neetism, if that makes sense

 No.7192

i guess i felt that way playing games like yume nikki and hollow knight, i think it may be caused by having a big map and a plot that doesn't really hold your hand through all the areas

 No.7193

>>7192
THANK YOU i promise im not crazy

yknow the shitty persona 5 animation? the second opening for it, dark sun, kind of gives me the same vibes as playing the game blind for the first time. it's so weird.

 No.7194

>>7193
I think it's a combination of the weird psychedelic imagery on top of the sequence of Joker on the train, with all his friends moving around him, laughing, talking, and joking. It kind of encapsulates the feeling of time flowing around you, like being a plank of wood stuck in a creek, while everything goes on and you're left in the dark; it kind of links back to the weird nightmares I had. I hope that what I'm saying makes sense.

Speaking of DELTARUNE, when I first played the game, I almost thought that it was some kind of… post-apocalyptic scenario? That's kind of the wrong way to put it. It felt like a lazy parallel world (danganronpa reference?); the small-town businesses were replaced with a shitty pizza joint, Undyne and Alphys never met, Mettaton never got his body… Obviously, the quality of life for the townspeople was better than undertale, but there just seemed to be something "off" with the whole thing.

I've never really had this experience so I might just be talking out of my ass, but I imagine it's kind of like remembering some happy time, with a repressed trauma lurking somewhere in the recesses of your mind. Little things are off, and they add up to something bad, but you don't know what.



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