Umihara Kawase is a platforming game with a unique premise; you have a springy fishing line that's also a grappling hook, and you can propel yourself with it. You can fling yourself pretty far if you get enough momentum, think of it like a rubber band.
The game is huge. There's about fifty levels that are all spread out in kind of a tree-like pattern, you won't see every level in one playthrough.
The game is hard. Expect to see the game over screen a dozen times before you even catch a glimpse of the final boss, and a dozen times more when you do.
The game is fun! I've never played anything like it.
It's for SNES, and there's also a sequel on Playstation. And a port of both games on the DS.
Yes, the sequel is Umihara Kawase Shun. There's two versions of it, the superior updated version has "Second Edition" in the title.
I really want this game. Someday I want to have the world speed record.
Pretty good, but obviously not meant to be a speedrun. I mean he collects extra lives, that's a huge red flag of "not a speedrun."
Argh… I've been trying to record my own run, trying to show off how speedy I can be, but it's always when you're on camera that you start making the stupidest mistakes…
Track 7 is god tier, it has this relaxing slowness that's so different from the rest of the soundtrack.
I really don't care much for Shun's soundtrack. It's so half-assed, there's only four stage BGM's and they all sound pretty similar. The original had six stage BGM's that all sound different.
So, apparently, we're getting a new one this summer:http://www.youtube.com/watch?feature=player_embedded&v=-mqqi4l2cPM
Polygonal Umi looks a little strange to me, but the game looks fantastic. It looks like they've made the line springier.
Some cool techniques he has
Never heard of this game before, looks like a trip