No.16798
>>16797Someone will try to do Yume 5kki soon enough… We must skip straight to Yume 6kki…
No.16799
I never realized how dumb the name was until now
No.16800
>>16796it makes me sad that ive seen no effort for a new collab game. i would love to start one but dont know where to get people.
No.16819
wtf are u guys doing
No.16822
It's cute that you're learning lisp, but it would be better if you actually learned the logical theory behind formal languages and programming if you want to exploit functional programming to the fullest.
No.17080
>>16822thanks, i tried learning lisp seriously and nope'd out pretty fast lol oh well
No.17081
>>16801wasn't there a fangame being developed here about a guy with glasses and long black hair half a decade ago?
probably got abandoned but there was that
No.17089
>>16795wasn't there a 4chan YNFG? Yume Shikki? Whatever happened to it? I mean obviously the devs gave up but why not try to take over that project and continue where the og devs left off?
No.17090
>>17089Oh my god that’s actually a great idea lmao uboachan is perfect for this project tbh like
>one chan gave up and now another chan finishes what they couldn’t It’s perfect now if only we could the og devs permission for it
No.17091
>>17089>why not try toWho exactly? You talk like there's people here that can even do such a thing or have the willpower to learn how to.
No.17092
>>17089Because 4kki isn't "/our/" game just because it was developed in a chan and I highly highly doubt anyone here that actually has the skills to make a fangame wouldn't rather develop their own projects.
No.17386
>>16797I contributed some music to yume 4kki/shikki and was working on some levels when it was cancelled, made me very sad. I'm not sure how 2kki is developed, but keeping things anonymous and away from nonsense discord drama seems the ideal way to make a ynfg. I'd happily take lead on something like this but I don't really know where to start, music I can do well, art I can do decently if I really put myself to task, but programming/leading a programming project is simply beyond me.
Pic rel, consider them "cut content" for 4kki before it died.
No.17387
>>17386is that actual star fox 3d rendering in rpgm2k3? that's kind of sick
No.17388
>>17387I wish, it's just some pixel art I did. Glad the effect worked though, was really bummed I never got to put it in the game.
No.17389
>>17388ok but you could theoretically do it in rpgmaker righht???? like even at a high level rpgmaker is way more advanced than snes graphically?