No.1356
>>1355I've been making small experimental games since I was a kid and now I'm actually being paid by people do sprite art for indie games. Never thought I'd make it this far, to be honest.
No.1357
>>1355Well I have been making some games and but most of them are either mods, a demo (of a game I’m already on) and a shitty ass prototype of a game I’ve always wanted to make but realised I basically can’t right now however I do have one game that I have actually completed (it’s shit but it complete I guess) and fuck it might as well shill to ya cuz I’m a fucking pathetic game developer
https://bunny-the-rabbit.itch.io/shep-simulatorProbably might not make a good quality game in my life but I’ll probably try with it at least (also yes it’s me the guy that made the 20th anniversary mod get over it)
No.1427
I made a game called Dreaming Sarah 11 years ago.
Since then I've become a full-time game developer, working on other projects with different people. Last year I got to release the sequel to it, called Awakening Sarah. Took me 10 years to get it done because I didn't have time or money to actually focus on it, I had to keep working on different games for different people, both as a full-time employee and as a freelancer.
I've been on and off Uboachan for the past 10 years or so.
I really want to make a 3rd game (4th if you count the GameBoy spin-off), I've began having all sorts of ideas for it too. But I'd like to make it in 3D so that's another 10 years probably.